Turn-based RPGs gain momentum as AI clarity calms players

The sales milestone for Baldur’s Gate 3 and developer statements underscore trust and differentiation.

Elena Rodriguez

Key Highlights

  • Baldur’s Gate 3 surpasses 20 million copies sold, reinforcing demand for deep turn‑based RPGs.
  • Three corroborating developer communications emphasize human‑made content and limited generative AI tooling in pipelines.
  • A 92‑year‑old player wins a Tekken 8 tournament, highlighting accessible and aging‑inclusive esports participation.

Across r/gaming today, discussions coalesced around trust in AI, the business realities shaping genre success, and a community culture that blends craftsmanship, competition, and wit. The Larian discourse set the tone, while players highlighted both the endurance of turn-based design and the pitfalls of oversimplified metas. In parallel, posts celebrated aesthetics, inclusivity, and the sheer joy of playful creativity.

AI, transparency, and trust in creative work

Community scrutiny intensified after Swen Vincke offered a detailed clarification in his direct rebuttal on Larian’s generative AI use, emphasizing exploratory tooling without replacing concept artists. That message aligned with the Bloomberg-summarized update on Larian’s next Divinity citing human-made content, and was further contextualized when Jason Schreier shared the interview transcript to address perceptions of “pushing hard” on AI.

"So it is essentially saying that they use AI at a very early stage, partly to keep up with trends but also because, from his point of view, it works well as a placeholder and reference tool... In the end, nothing fundamentally changed." - u/Reznor_PT (417 points)

The broader trust question surfaced beyond AAA discourse as an indie team defended human-made craft in Shrine’s Legacy pushback against AI accusations, underscoring how uncertainty fuels mislabeling and demands for proof. Taken together, the day’s threads pointed to a norm: studios and creators earn goodwill when they communicate where AI sits in the pipeline and reaffirm the primacy of human authorship.

Market signals: turn-based momentum vs. hero shooter fatigue

Commercial performance continued to reshape expectations as Baldur’s Gate 3’s 20 million milestone reinforced demand for deep, turn-based RPGs that respect players and launch complete. In contrast, players cataloged a years-long pattern of misfires in the hero shooter post, questioning whether crowded markets and uneven execution keep undercutting new entrants.

"We just need more AI" - most executives in 2025... - u/toi80QC (2482 points)

Amid that skepticism, community sentiment favored measured scope, iterative polish, and early access as risk management—an approach echoed in Larian’s roadmap even as fans debate timelines and tooling. The signal was clear: differentiated design and consistent quality sustain word-of-mouth, while trend-chasing without fundamentals rarely survives first contact with players.

Community culture: aesthetics, accessibility, and meta optimization

Design preferences sparked lively reactions as Capcom’s team highlighted female staff influence on character appeal in Leon’s “make him hotter” journey, while playful creativity thrived in the community’s affectionate riff on Fallout with a cat in Power Armor. Inclusivity took center stage with a 92-year-old Tekken 8 champion in Japan’s senior eSports league, spotlighting accessible competition and production values that mirror mainstream events.

"Everyone faces the wall the whole boss fight... They optimized their play so much that it looked like nothing was happening but buttons were smashed." - u/Bogoogs (2072 points)

Players also examined optimization’s downside in the meta thread, where “best builds” can collapse choice into rote behavior and drain a game’s personality. The day’s highlights suggest a community that prizes intentional aesthetics and fair challenge, delights in whimsical experimentation, and remains wary when efficiency eclipses playfulness.

Data reveals patterns across all communities. - Dr. Elena Rodriguez

Related Articles

Sources

TitleUser
Larian Studios CEO Swen Vincke responds to GenAI criticism: "Holy fuck guys were not "pushing hard" for or replacing concept artists with AI. I was asked explicitly about concept art and our use of Gen AI. I answered that we use it to explore things. I didnt say we use it to develop concept art."
12/16/2025
u/ChiefLeef22
11,551 pts
Divinity is confirmed to be turn based, planning to do early access again and Swen comments on Larian's use of AI- Bloomberg
12/16/2025
u/Iggy_Slayer
6,781 pts
So many Hero Shooters failed and yet there are more coming, like Highguard
12/16/2025
u/JoeZocktGames
2,924 pts
RPG dev pushes back against Steam review AI accusations: 'We poured years of our lives into this game and only worked with real human artists on everything'
12/16/2025
u/OGAnimeGokuSolos
2,247 pts
Baldur's Gate 3 has sold over 20 million copies to date
12/16/2025
u/Moth_LovesLamp
2,139 pts
When speaking on Leon's appearance in Resident Evil: Requiem and how they ended up at his final design, Producer Masato Kumazawa stated that a substantial influence on his design were the female staff at the studio, who very vocally kept criticizing and pushing for him to be made hotter and hotter.
12/17/2025
u/WhyPlaySerious
1,872 pts
Fallout Mew Vegas
12/16/2025
u/Freyu
1,286 pts
92-year-old grandma wins Tekken 8 tournament within the Japanese senior citizen eSports league
12/17/2025
u/121jigawatts
1,118 pts
What are some of your prime examples of Meta ruining a game
12/16/2025
u/roleplayal
1,073 pts
Jason Schreier shares the full transcript of Larian CEOs Gen AI comments: If I had known the two paragraphs about genAI in my article today would be so controversial, I would have expanded them a bit! Here's a rough transcript of the relevant portion of my interview with Swen Vincke.
12/17/2025
u/AashyLarry
968 pts