A potential Saudi majority stake in EA stokes control fears

The debate over ownership, curation, and AI underscores shifting power and player loyalty.

Melvin Hanna

Key Highlights

  • A reported 93.4% Saudi stake in EA triggers control and ownership concerns among players and developers.
  • Clair Obscur: Expedition 33 sets the year’s high for a third‑party launch on a major game subscription service.
  • Indie studio Chequered Ink offers a $10 pack of 10,000 handmade game assets to reduce reliance on AI tools.

Across r/gaming today, conversations swung between who steers the industry, how players keep reinventing the same worlds, and why nostalgia keeps finding new hardware and new life. The community’s pulse reveals a landscape balancing big money moves, human-made creativity, and evergreen experiences that refuse to fade.

Power, curation, and the cost of scale

Debate over influence and ownership dominated with concerns about the potential Saudi majority stake in EA, while platform dynamics were on display as the stylish RPG Clair Obscur: Expedition 33 set the year’s third-party Game Pass mark. Together, they underscore an industry where capital and curation shape access, taste, and the runway for new hits.

"Ok. And nothing will get better..." - u/PoorlyTimedKanye (4762 points)

Amid scale’s gravity, creators pushed back with human-first solutions, as the indie outfit Chequered Ink offered a massive, handmade library through a $10 pack of 10,000 game assets to reduce reliance on AI. The thread ties together a clear sentiment: players and devs want reach and convenience, but not at the expense of creative autonomy or trust.

Revisiting classics while resetting the challenge

Players shared that familiar loop of returning to beloved sandboxes, from the self-aware meme of restarting Skyrim “not as a stealth archer” to the long-running passion project Skyblivion’s latest delay into 2026. It’s a reminder that communities will wait years for transformative mods while still laughing at how we all play these worlds the same way.

"I think I'll try an Orc this time and I'm a stealth archer again..." - u/Uchihagod53 (371 points)

On the other side of the cycle, developers are actively rebuilding the learning curve: the incoming Elden Ring: Nightreign DLC promises to be “a little bit harder,” targeting that first-time magic for veterans and newcomers alike. The pattern is clear—keep the worlds familiar, but refresh the skill demands to make mastery feel earned again.

Pocket nostalgia and persistent worlds keep the lights on

Handheld moments lit up the feed, from the retro glow of playing GTA on a PSP to finishing GTA III on a Miyoo Flip. Whether original hardware or modern handhelds, classic open worlds still feel futuristic when they fit in a pocket.

"As an outside observer/MMO guy - Guild Wars people stay eating year after year." - u/wahirsch (147 points)

Meanwhile, long-running MMOs continue to expand the horizon: Lord of the Rings Online launched Kingdoms of Harad, and the community celebrated fresh energy with the Guild Wars Reforged trailer. The takeaway is optimism—old worlds evolve, old devices endure, and players keep finding new ways to relive, revisit, and rejoice.

Every community has stories worth telling professionally. - Melvin Hanna

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